Welcome to part two of the tale of the Christmas fam scarf. The blog can be read in any order with no detriment to enjoyment. Here’s a sum-up of each.
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Ho ho ho! Merry Christmas everyone! It’s Christmas 2015 and my brother and his girlfriend are soon to unwrap what I hope is the most alarming yet heartwarming gift they’ve ever received: Their very own double-sided, two-colour Christmas fam scarf.
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In August 2013 I embarked on another new game project in my then-favourite language Java. Heartened by the knowledge that everyone loves a good classic game clone, I decide to write my own rendition of Snake.
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In June 2012 I’d just finished my degree and, having not yet given up hope of taking the indie gaming scene by storm, embarked on another game project. I decided I’d write a platform game, and that I’d write it using JavaScript and HTML5 canvas.
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LrnceTetris is a game I wrote in April 2010, just at the tail end of the second year of my Comp Sci degree (an explanation of the name ‘Lrnce’ and its derivatives is a whole other blog post). It’s not the first in its category of did-all-the-fun-stuff-then-got-bored hobby coding projects I’ve worked on over the years but it is the first I’m willing to exhibit with only a slight accompanying cringe.
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