LrnceTetris is a game I wrote in April 2010, just at the tail end of the second year of my Comp Sci degree (an explanation of the name ‘Lrnce’ and its derivatives is a whole other blog post). It’s not the first in its category of did-all-the-fun-stuff-then-got-bored hobby coding projects I’ve worked on over the years but it is the first I’m willing to exhibit with only a slight accompanying cringe.

I decompiled the .jar thinking the five-year-old code within would be positively hilarious (If you’re into that sort of thing), but found that in reality it was just long and boring. All swing.Timer this and extends JPanel that. Nevertheless, it was a nice trip down memory lane.